# Darksiders: Genesis 1.0.3 # BID: DB17131624D04A9C unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget = (1000/FPS) cutted to 1 decimal - type: evaluate_write address: [MAIN, 0x59D7150, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x59FDD30, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x51A7A78, 0] value_type: int32 value: [0, 0]