# Little Nightmares 2 1.4 # BID: 7F4216B6E784A4B2 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 4 decimals - type: evaluate_write address: [MAIN, 0x74A0370, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 4)", "TruncDec(FRAMETIME_TARGET, 4)"] # t.MaxFPS (it slows down below 20 FPS) - type: evaluate_write address: [MAIN, 0x74CC710, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing