# Ghostrunner 1.8 # BID: D3DD5B220DCEB626 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget = 0.93 * (1000/FPS) - type: evaluate_write address: [MAIN, 0x6B0C480, 0] value_type: float value: ["0.93 * FRAMETIME_TARGET", "0.93 * FRAMETIME_TARGET"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x6B35A08, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing