# Paradise Lost 1.0.0 # BID: F5ECE696120B65B3 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget ((1000/FPS) * 0.9) - type: evaluate_write address: [MAIN, 0x56A9C78, 0] value_type: float value: ["FRAMETIME_TARGET * 0.9", "FRAMETIME_TARGET * 0.9"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x56D3EA0, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing