# Ruiner 1.3 # BID: F199FFD7D83F399E unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to one decimal - type: evaluate_write address: [MAIN, 0x55B1690, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x55D8100, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing