# SWORD ART ONLINE: FATAL BULLET Complete Edition 1.2.0 # BID: 029C2837B0EEE8A9 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to one decimal - type: evaluate_write address: [MAIN, 0x7D78510, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x7D9D178, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing