# DRAGON BALL Z: KARAKOT + A NEW POWER AWAKENS SET 1.50 # BID: 20503FA77FA416B7 unsafeCheck: true ALL_FPS: # Disable bUseFixedFrameRate in cutscenes to unlock framerate - type: write address: [MAIN, 0x9456538, 0x810] value_type: uint32 # Default is 0x47 in cutscenes, bUseFixedFrameRate |= 0x40 # By writing 7 we are making sure that other flags are maintained: # bAllowMultiThreadedAnimationUpdate |= 4 # bOptimizeAnimBlueprintMemberVariableAccess |= 2 # bCanBlueprintsTickByDefault |= 1 value: 7 # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x9421478, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x9456DE8, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x88C2C08, 0] value_type: int32 value: [0, 0]