# Jujutsu Kaisen Cursed Clash JP 1.1.0 # BID: 95761555A341B190 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 2 decimals - type: evaluate_write address: [MAIN, 0x8036A48, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x8079F50, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x73BB0C8, 0] value_type: uint32 value: [0, 0] # Disable bUseFixedFrameRate - type: write address: [MAIN, 0x80797A8, 0x9C4] value_type: uint32 value: 7 - type: block what: timing