# Gamedec - Definitive Edition 1.3.0 # BID: BFA92380757EF97D unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals - type: evaluate_write address: [MAIN, 0x8A9A438, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x8AC7808, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing