# メイドインアビス 闇を目指した連星 1.0.3 # BID: DFC7E8979528DE44 ALL_FPS: # r.VSync - type: write address: [MAIN, 0x657D2C8, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x6D2E330, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # r.DynamicRes.TargetedGPUHeadRoomPercentage # Because game is using 5.0 while default is 10.0 and with their value reaching target FPS above 30 is hard - type: write address: [MAIN, 0x6D2E348, 0] value_type: float value: [10.0, 10.0] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x6D58E68, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing