# Double Dragon Revive N1.10 # BID: DBD5C9EC799E65A9 ALL_FPS: # r.VSync - type: write address: [MAIN, 0x82DAE98, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x92B8D48, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x92E6A58, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing