# The Settlers: New Allies 1.0.0 # BID: 254DF6A118587EA0 unsafeCheck: true MASTER_WRITE: # Redirect FPS Lock to float MAIN+B4DC000, frametime and DR target to float MAIN+B4DC004 - type: bytes main_offset: 0x368BA0 value_type: uint32 value: - 0x90058BA8 - 0xBD4C0100 - 0xBD4C0508 - type: bytes main_offset: 0x32C5524 value_type: uint32 value: - 0xF00410A0 - 0xBD4C0400 # Default values - type: bytes main_offset: 0xB4DC000 value_type: float value: [30, 0.0333333333] 15FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [15, 0.0666666666] 20FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [20, 0.05] 25FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [25, 0.04] 30FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [30, 0.0333333333] 35FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [35, 0.028571] 40FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [40, 0.025] 45FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [45, 0.0222222222] 50FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [50, 0.02] 55FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [55, 0.0181818181] 60FPS: - type: write address: [MAIN, 0xB4DC000] value_type: float value: [60, 0.0166666666]