# Hogwarts Legacy 1.0.2 # BID: F1AE192C465BD920 unsafeCheck: true 15FPS: # r.DynamicRes.FrameTimeBudget ((1000/FPS) * 0.945) - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [63, 63] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [0, 0] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] 20FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [47.25, 47.25] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [0, 0] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] 25FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [37.8, 37.8] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [25, 25] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 30FPS: # r.DynamicRes.FrameTimeBudget (default value) - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [33.33, 33.33] # t.MaxFPS (default value) - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [0, 0] # r.VSync (default value is 1) - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] 35FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [27, 27] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [35, 35] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 40FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [23.625, 23.625] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [40, 40] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 45FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [21, 21] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [45, 45] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 50FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [18.9, 18.9] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [50, 50] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 55FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [17.18, 17.18] # t.MaxFPS - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [55, 55] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0] - type: block what: timing 60FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0xA529628, 0] value_type: float value: [16.66, 16.66] # t.MaxFPS (default value) - type: write address: [MAIN, 0xA55D310, 0] value_type: float value: [0, 0] # r.VSync - type: write address: [MAIN, 0x9D0BDC0, 0] value_type: uint32 value: [0, 0]