# Ancient Weapon Holly 1.7.1 # BID: 3BBD72F0EB13C1AE unsafeCheck: true ALL_FPS: # UnityEngine.Time::fixedDeltaTime # Required for main character to not have jittery movement - type: evaluate_write address: [MAIN, 0x5538BA0, 0x48] value_type: float value: "1 / FPS_TARGET"