# Raji: An Ancient Epic 1.0.4 # BID: 8A39E660F956BB00 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals - type: evaluate_write address: [MAIN, 0x6B461B8, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x6B3C330, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing