# Neptunia Game Maker R:Evolution 1.00 # BID: FCA830BAE649B898 unsafeCheck: true MASTER_WRITE: # Redirect DR timing range to MAIN + 0x878B800 - type: asm_a64 main_offset: 0x4451E88 instructions: [ [adrp, x8, 0x878b000], [ldr, w8, [x8, 0x800]] ] - type: asm_a64 main_offset: 0x4451ED4 instructions: [ [adrp, x8, 0x878b000], [ldr, w8, [x8, 0x804]] ] # Default values - type: bytes main_offset: 0x878B800 value_type: float value: [33.33, 28.57] ALL_FPS: # DR timing - type: evaluate_write address: [MAIN, 0x878B800] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(1000 / (FPS_TARGET + 5), 2)"]