# Marvel Ultimate Alliance 3: The Black Order 4.0.1 # BID: E853C44FDF18B88F # Credits to Hazerou for finding offsets for FPS lock and speed unsafeCheck: true MASTER_WRITE: # Redirect reading DR GPU time factor to MAIN + 0x4FC0E00 - type: asm_a64 main_offset: 0x470E80 instructions: [ [adrp, x9, 0x4fc0000], [ldr, s2, [x9, 0xe00]] ] # Default value (= 0.5 / FPS) - type: bytes main_offset: 0x4FC0E00 value_type: float value: 0.0166666666 ALL_FPS: # Internal Vsync (default value) - type: evaluate_write address: [MAIN, 0x45A7410] value_type: int32 value: [VSYNC_TARGET, VSYNC_TARGET] # Game Speed = FPS - type: evaluate_write address: [MAIN, 0x45A71F0] value_type: float value: FPS_TARGET # DR GPU time factor - type: evaluate_write address: [MAIN, 0x4FC0E00] value_type: float value: "0.5 / FPS_TARGET"