# Trials Rising 1.0.13 # BID: 283095029A5AB467 # Double buffer is reserved line by line inside class array, so requires ton of patching unsafeCheck: true MASTER_WRITE: # Force game to use dynamic speed instead of fixed speed - type: asm_a64 main_offset: 0xE7BC90 instructions: [ [mov, w8, 2] ] # Redirect DR timing to MAIN + 0x9DBAEB8 - type: asm_a64 main_offset: 0xE88250 instructions: [ [adrp, x8, 0x9dba000], [ldr, s0, [x8, 0xeb8]] ] # Default value - type: bytes main_offset: 0x9DBAEB8 value_type: float value: 33.3333333333 ALL_FPS: # DR timing - type: evaluate_write address: [MAIN, 0x9DBAEB8] value_type: float value: FRAMETIME_TARGET