# Kirby and the Forgotten Land 1.0.0 # BID: D9BA7DB72FFAFECD # Thanks to Hazerou for finding offsets # Game speed is tied to framerate, no proper support for anything between 30 and 60. # Game crashes at 2nd or 3rd frame if you try to force triple buffer. unsafeCheck: true 15FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 4 - type: block what: timing 20FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 3 - type: block what: timing 25FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 2 30FPS: # Interval (default value) - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 2 35FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1 40FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1 45FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1 50FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1 55FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1 60FPS: # Interval - type: write address: [MAIN, 0xA72628, 0x50] value_type: int32 value: 1