# Grand Theft Auto III - Definitive Edition 1.0.7 # BID: 2CF52C8DA4468946 unsafeCheck: true 15FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 1 decimal - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [66.6, 66.6] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [15, 15] - type: block what: timing 20FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [50, 50] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [20, 20] - type: block what: timing 25FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [40, 40] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [25, 25] - type: block what: timing 30FPS: # r.DynamicRes.FrameTimeBudget (default value is 36.5, obviously we don't want it) - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [33.3, 33.3] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [30, 30] 35FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [28.5, 28.5] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [35, 35] - type: block what: timing 40FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [25, 25] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [40, 40] - type: block what: timing 45FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [22.2, 22.2] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [45, 45] - type: block what: timing 50FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [20, 20] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [50, 50] - type: block what: timing 55FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [18.1, 18.1] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [55, 55] - type: block what: timing 60FPS: # r.DynamicRes.FrameTimeBudget - type: write address: [MAIN, 0x74FD298, 0] value_type: float value: [16.6, 16.6] # t.MaxFPS - type: write address: [MAIN, 0x7521FE0, 0] value_type: float value: [0, 0]