# Master Detective Archives: RAIN CODE 1.4.0 US # BID: B9E42653FB44EF2B unsafeCheck: true 15FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [15, 15] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 20FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [20, 20] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 25FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [25, 25] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 30FPS: # t.MaxFPS (default value at first game boot, with next boot it's 30) - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [0, 0] # r.VSync (default value is 1) - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] 35FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [35, 35] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 40FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [40, 40] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 45FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [45, 45] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 50FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [50, 50] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 55FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [55, 55] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0] - type: block what: timing 60FPS: # t.MaxFPS - type: write address: [MAIN, 0x8001888, 0] value_type: float value: [0, 0] # r.VSync - type: write address: [MAIN, 0x7806CC8, 0] value_type: uint32 value: [0, 0]