# Misc. A Tiny Tale 1.0.5 # BID: D24A46A2618C9E38 unsafeCheck: true ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x4C25100, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x4C4B980, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x43F6548, 0] value_type: uint32 value: [0, 0] - type: block what: timing