# resident evil 0 1.0.0 # BID: FB4239AA962B429B unsafeCheck: true MASTER_WRITE: # Detect prerendered cutscenes - type: bytes main_offset: 0x9F2540 value_type: uint32 value: 0x14004E9A - type: bytes main_offset: 0xA05FA8 value_type: uint32 value: - 0xB0008DE8 - 0x52800021 - 0xB90FF101 - 0xF81E0FF3 - 0xAA0003F3 - 0x52994000 - 0x72A77340 - 0xD4000161 - 0xAA1303E0 - 0x17FFB15E - type: bytes main_offset: 0x9F26EC value_type: uint32 value: 0x14004E39 - type: bytes main_offset: 0xA05FD0 value_type: uint32 value: - 0x2A1F03E3 - 0xB0008DE4 - 0xB90FF083 - 0x17FFDB0D ALL_FPS: # Internal FPS Lock - type: evaluate_write address: [MAIN, 0x1BAAC60, 0x4C] value_type: float value: "FPS_LOCK_TARGET" - type: compare compare_type: "==" compare_value_type: uint32 compare_value: 1 compare_address: [MAIN, 0x1BC2FF0] address: [MAIN] value_type: refresh_rate value: 30