# CRISIS CORE -FINAL FANTASY VII- REUNION Asia 1.0.4 # BID: 4710B51EB3A3C05C ALL_FPS: # r.DynamicRes.FrameTimeBudget (1000/FPS) rounded to 1 decimal - type: evaluate_write address: [MAIN, 0x96CFDA8, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x96FDCD0, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x8EFC0E8, 0] value_type: uint32 value: [0, 0] - type: block what: timing