# DAVE THE DIVER 1.0.3.978 # BID: 500A59C7C5A7C1E8 unsafeCheck: true ALL_FPS: # UnityEngine.Time::fixedDeltaTime - type: evaluate_write address: [MAIN, 0x97367C0, 0x48] value_type: float value: "1 / FPS_TARGET"