# METAL GEAR SOLID 4 GUNS OF THE PATRIOTS (MASTER COLLECTION版) 1.4.1 # BID: 3F3713A6149C24FA ALL_FPS: # Memoized result of the "FPSLimiter.FPS_NX" config-key resolver. ## REF: 88 02 40 B9 1F 05 00 31 E0 00 00 54, ADRP + ADD above - type: evaluate_write address: [MAIN, 0x149B7E8] value_type: int32 value: FPS_LOCK_TARGET # Dynamic resolution governor ## REF: 08 29 9C 52 48 EF A7 72 01 01 27 1E A9 99, first ADRP + LDR below gets base address # budget - type: evaluate_write address: [MAIN, 0x1BAADF8] # base + 0x1D0 value_type: float value: "floor(FRAMETIME_TARGET * 0.98)" # slow-frame threshold - type: evaluate_write address: [MAIN, 0x1BAADFC] # base + 0x1D4 value_type: float value: "floor(floor(FRAMETIME_TARGET * 0.98) * 1.29 + 1.05)" # band offset - type: evaluate_write address: [MAIN, 0x1BAAE14] # base + 0x1EC value_type: float value: "floor(FRAMETIME_TARGET * 0.98) * 0.05" # band half-width - type: evaluate_write address: [MAIN, 0x1BAAE18] # base + 0x1F0 value_type: float value: "floor(FRAMETIME_TARGET * 0.98) * 0.025" - type: block what: timing