# Monster Energy Supercross - The Official Videogame 2 1.0.6 # BID: 3CAC2B84D43AF415 ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x8B1ACB0, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x8B44E30, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] # r.VSync - type: write address: [MAIN, 0x82D7990, 0] value_type: uint32 value: [0, 0] - type: block what: timing