# Fabledom 1.0.7 # BID: 6895E4F3E01808C4 ALL_FPS: # DynamicResolution_TypeInfo - type: evaluate_write address: [MAIN, 0x673C9A0, 0xB8, 0] value_type: double value: [FPS_TARGET, FRAMETIME_TARGET] # UnityEngine.Time::fixedDeltaTime - type: evaluate_write address: [MAIN, 0x6BFF660, 0x48] value_type: float value: "1 / FPS_TARGET"