# Spirit of the North 1.3.1 # BID: 44AA379DE2A71A9F ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x542D038, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # r.VSync - type: write address: [MAIN, 0x4CF1AB8, 0] value_type: uint32 value: [0, 0] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x5459A90, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing