# Deer & Boy 1.1.4 # BID: E00CCCDB4F5F435D ALL_FPS: # Vsync # Ref: 01 00 00 00 03 00 00 00 00 00 00 08 - type: evaluate_write address: [MAIN, 0x9AD34B0] value_type: int32 value: VSYNC_TARGET # fixedDeltaTime # Fixes an issue with game animation targeting always 25 FPS - type: evaluate_write address: [MAIN, 0x9DF8428, 0x50] value_type: uint32 value: "141120000 / FPS_TARGET"