# Double Dragon Revive N1.50 # BID: E5DF7BEDD6BC1B0F ALL_FPS: # r.VSync - type: write address: [MAIN, 0x82E8E98, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x92C6D48, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x92F4A58, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing