# Beholder 3 1.0.1 # BID: A3416631954C56C8 DECLARATIONS: # Changed math because frametime peaks at 60 FPS - type: variable name: fps_target value_type: uint32 default_value: 30 evaluate: FPS_TARGET - 5 - type: variable name: fps_target_max value_type: uint32 default_value: 40 evaluate: FPS_TARGET - 1 - type: code name: getFpsTarget instructions: [ [adrp, x9, $fps_target], [ldr, w9, [x9, $fps_target]], [ret] ] - type: code name: getFpsTargetMax instructions: [ [adrp, x9, $fps_target_max], [ldr, w9, [x9, $fps_target_max]], [ret] ] MASTER_WRITE: # DynamicResolutionURP::Update(), offsets 0x30 and 0x34 - type: asm_a64 main_offset: 0x2E765DC instructions: [ [bl, _getFpsTarget()] ] - type: asm_a64 main_offset: 0x2E765F8 instructions: [ [bl, _getFpsTargetMax()] ]