# Tiebreak+: Official Game of the ATP and WTA 1.3.0 # BID: 88CC45A195E0BDA8 DECLARATIONS: - type: variable name: dr_target value_type: float default_value: 0.03333333333 evaluate: "0.8 / FPS_TARGET" # we are using this trick because function is overengineered and it's not easy to just use standard 1 / FPS_TARGET MASTER_WRITE: # Triple buffer # REF: 00 40 00 00 00 04 00 00 00 88 00 00 02 00 00 00 - type: bytes main_offset: 0x1A82F0C value_type: uint32 value: 3 # Redirect Dynamic Resolution target reading to MAIN + 0x30C3F00 # REF: 28 11 91 52 08 A1 A7 72 03 01 27 1E - type: asm_a64 main_offset: 0x147BE04 instructions: [ [adrp, x8, $dr_target], [ldr, s3, [x8, $dr_target]], [nop] ]