# Trails in the Sky 2nd Chapter 1.0.3 # BID: 5EA394E096752EE3 ALL_FPS: # Min Delta ## REF: C1 03 80 52 28 4D 28 9B, first ADRP + ADD below it # By default 60 - type: evaluate_write address: [MAIN, 0x879890, 0x2C] value_type: uint32 value: FPS_TARGET # Dynamic Resolution ## REF: First function in .init_array section, ADRP + ADD + 0x228 (default float: 2.3) ## Adding there 0.95 by myself because game seems to have issues with reaching 60 FPS without it - type: write address: [MAIN, 0x8793D8] value_type: float value: 0.95