# Hammerwatch 2 1.0.2 # BID: 77DDECED11491422 unsafeCheck: true MASTER_WRITE: # Rewrite "v_fps_limit 30" to 62 - type: bytes main_offset: 0x805B29 value_type: uint16 value: 0x3236 # Change egl Interval to lock game by default to 30 FPS - type: bytes main_offset: 0x1461C8 value_type: uint32 value: 0x52800041 - type: bytes main_offset: 0x1461F0 value_type: uint32 value: 0x52800041 15FPS: # DUMMY - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 20FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 25FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 30FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 35FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 40FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 45FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 50FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 55FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0 60FPS: - type: write address: [MAIN, 0x17F2AC8] value_type: uint8 value: 0