# Rune Factory 5 1.0.2 # BID: D626F7A72AF54744 # Cutscenes don't use Dynamic Resolution ALL_FPS: # Dynamic Resolution Frame Target Max in ms (default is 38, so resolution is a priority over framerate) ## REF: Method$SingletonMonoBehaviour.CheckInstance() - type: evaluate_write address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x38] value_type: float value: "TruncDec(FRAMETIME_TARGET, 1)" # Dynamic Resolution Frame Target Min in ms (default is 33) - type: evaluate_write address: [MAIN, 0x5F5B610, 0x738, 0x70, 0x3C] value_type: float value: "FRAMETIME_TARGET - 1.5"