# Call of the Sea 1.0.0 # BID: FA5ADB594BCE0C88 ALL_FPS: # r.DynamicRes.FrameTimeBudget (Default is 34) - type: evaluate_write address: [MAIN, 0x5E762D8, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # r.VSync - type: write address: [MAIN, 0x56A6E68, 0] value_type: int32 value: [0, 0] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x5EA3F98, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing