# エンドリング - エクスティンクション イズ フォーエバー 1.3.0 # BID: 33DBE39C8A83F1E6 ALL_FPS: # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x7453898, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # r.VSync - type: write address: [MAIN, 0x6C85E08, 0] value_type: int32 value: [0, 0] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x7481468, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing