# Starlink: Battle for Atlas 1.0.6 # BID: 13C816F2A273653C MASTER_WRITE: # Redirect reading DR FPS Target to MAIN + 0xFBF7F00 - type: bytes main_offset: 0x72770C value_type: uint32 value: - 0x9007A688 - 0xBD4F0103 - type: bytes main_offset: 0x727720 value_type: uint32 value: 0xBD4F0104 # Default value - type: bytes main_offset: 0xFBF7F00 value_type: float value: 30 ALL_FPS: - type: evaluate_write address: [MAIN, 0xFBF7F00] value_type: float value: "FPS_TARGET"