# Little Town Hero 1.2.0 # BID: 2BE4AF8B1A137445 MASTER_WRITE: # PlayerMoveController.CalculateVelocity # MoveController.UpdateMe stores velocity*deltaTime back into velocity, so the effective # speed is proportional to the lerp factor (14*dt) -> 2x slower at 60 FPS. ## Constant lerp factor 0.46875 (~14/30, the 30 FPS value). - type: asm_a64 main_offset: 0x174882C instructions: [ [fmov, s0, 0.46875], [nop] ]