# The Legend of Heroes: Trails of Cold Steel IV 1.0.3 # BID: 59159483CF88330F # Button polling is 2x more sensitive to holding any button DECLARATIONS: - type: variable name: fps_lock value_type: uint32 default_value: 33333333 evaluate: "FRAMETIME_TARGET * 930000" - type: variable name: frame_time value_type: float default_value: 0.0333333333 - type: code name: dynamicSpeed instructions: [ [str, x0, [x19, 8]], [fcvt, s4, d0], [adrp, x8, $frame_time], [str, s4, [x8, $frame_time]], [ret] ] MASTER_WRITE: # Move loading FPS lock time - type: asm_a64 main_offset: 0x5F02F8 instructions: [ [adrp, x9, $fps_lock], [ldr, w9, [x9, $fps_lock]] ] # Write game's loop time as float - type: asm_a64 main_offset: 0x5F0348 instructions: [ [bl, _dynamicSpeed()] ] - # Read lowest timing float factor type: asm_a64 main_offset: 0x65548 instructions: [ [adrp, x8, $frame_time], [fminnm, s0, s0, s2], [ldr, s2, [x8, $frame_time]] ]