# Poppy Playtime: Chapter 4 1.2 # BID: 3D6E4BDE905836BC ALL_FPS: # r.VSync - type: write address: [MAIN, 0x7F07990, 0] value_type: int32 value: [0, 0] # r.DynamicRes.FrameTimeBudget - type: evaluate_write address: [MAIN, 0x8EC3E30, 0] value_type: float value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"] # t.MaxFPS - type: evaluate_write address: [MAIN, 0x8EFF150, 0] value_type: float value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET] - type: block what: timing