# DAVE THE DIVER 1.0.2.828 # BID: AE7422A20BC9C3B0 unsafeCheck: true ALL_FPS: # UnityEngine.Time::fixedDeltaTime # Required for different refresh rates to not jitter - type: evaluate_write address: [MAIN, 0x9505680, 0x48] value_type: float value: "1 / FPS_TARGET"