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https://github.com/Ultra-NX/UltraNX.git
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157 lines
2.9 KiB
YAML
157 lines
2.9 KiB
YAML
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# Little Nightmares 2 1.4
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# BID: 7F4216B6E784A4B2
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unsafeCheck: true
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15FPS:
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# r.DynamicRes.FrameTimeBudget (1000/FPS)
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [66.6666, 66.6666]
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# t.MaxFPS (game needs to be forced to run under 20 FPS, then it slows down)
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [15, 15]
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20FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [50, 50]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [20, 20]
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-
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type: block
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what: timing
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25FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [40, 40]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [25, 25]
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-
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type: block
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what: timing
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30FPS:
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# r.DynamicRes.FrameTimeBudget (default value)
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [33.3333, 33.3333]
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# t.MaxFPS (default value)
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [0, 0]
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35FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [28.5714, 28.5714]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [35, 35]
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-
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type: block
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what: timing
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40FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [25, 25]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [40, 40]
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-
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type: block
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what: timing
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45FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [22.2222, 22.2222]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [45, 45]
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-
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type: block
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what: timing
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50FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [20, 20]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [50, 50]
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-
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type: block
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what: timing
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55FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [18.18, 18.18]
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# t.MaxFPS
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [55, 55]
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-
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type: block
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what: timing
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60FPS:
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# r.DynamicRes.FrameTimeBudget
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-
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type: write
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address: [MAIN, 0x74A0370, 0]
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value_type: float
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value: [16.6666, 16.6666]
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# t.MaxFPS (default value)
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-
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type: write
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address: [MAIN, 0x74CC710, 0]
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value_type: float
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value: [0, 0]
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