UltraNX/SaltySD/plugins/FPSLocker/patches/010097100EDD6000/7F4216B6E784A4B2.yaml

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2023-10-25 11:42:26 +00:00
# Little Nightmares 2 1.4
# BID: 7F4216B6E784A4B2
unsafeCheck: true
15FPS:
# r.DynamicRes.FrameTimeBudget (1000/FPS)
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [66.6666, 66.6666]
# t.MaxFPS (game needs to be forced to run under 20 FPS, then it slows down)
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [15, 15]
20FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [50, 50]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [20, 20]
-
type: block
what: timing
25FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [40, 40]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [25, 25]
-
type: block
what: timing
30FPS:
# r.DynamicRes.FrameTimeBudget (default value)
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [33.3333, 33.3333]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [0, 0]
35FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [28.5714, 28.5714]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [35, 35]
-
type: block
what: timing
40FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [25, 25]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [40, 40]
-
type: block
what: timing
45FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [22.2222, 22.2222]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [45, 45]
-
type: block
what: timing
50FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [20, 20]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [50, 50]
-
type: block
what: timing
55FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [18.18, 18.18]
# t.MaxFPS
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [55, 55]
-
type: block
what: timing
60FPS:
# r.DynamicRes.FrameTimeBudget
-
type: write
address: [MAIN, 0x74A0370, 0]
value_type: float
value: [16.6666, 16.6666]
# t.MaxFPS (default value)
-
type: write
address: [MAIN, 0x74CC710, 0]
value_type: float
value: [0, 0]