mirror of
https://github.com/Ultra-NX/UltraNX.git
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142 lines
2.4 KiB
YAML
142 lines
2.4 KiB
YAML
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# Hyrule Warriors: Age of Calamity 1.3.0
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# BID: C3CF52BF2B05D731
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# Thanks to iCris4 for finding offsets
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# Some cutscenes speed is hardlocked to 30 FPS, so setting FPS above results in faster speed
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unsafeCheck: true
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15FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [15, 2, 15]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 15
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-
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type: block
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what: timing
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20FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [20, 2, 20]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 20
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-
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type: block
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what: timing
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25FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [25, 2, 25]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 25
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-
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type: block
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what: timing
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30FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [30, 2, 30]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 30
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35FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [35, 1, 35]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 35
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-
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type: block
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what: timing
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40FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [40, 1, 40]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 40
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-
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type: block
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what: timing
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45FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [45, 1, 45]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 45
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-
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type: block
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what: timing
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50FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [50, 1, 50]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 50
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-
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type: block
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what: timing
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55FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [55, 1, 55]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 55
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-
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type: block
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what: timing
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60FPS:
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-
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type: write
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address: [MAIN, 0x269E150]
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value_type: int32
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value: [60, 1, 60]
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-
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type: write
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address: [MAIN, 0x269E15C]
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value_type: float
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value: 60
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