UltraNX/SaltySD/plugins/FPSLocker/patches/010015F018C3C000/593BD545295A65FB.yaml

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2023-10-25 11:42:26 +00:00
# From Space 1.0.357
# BID: 593BD545295A65FB
unsafeCheck: true
15FPS:
# vSyncCount (we are resetting it to 0 so game will calculate Dynamic Resolution for specified FPS target)
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 15
20FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 20
25FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 25
30FPS:
# vSyncCount (default value)
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 2
# targetFrameRate (default value)
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 0
35FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 35
40FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 40
45FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 45
50FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 50
55FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 0
# targetFrameRate
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 55
60FPS:
# vSyncCount
-
type: write
address: [MAIN, 0x68A9828, 0x210, 0x68]
value_type: int32
value: 1
# targetFrameRate (default value)
-
type: write
address: [MAIN, 0x6483A70]
value_type: int32
value: 0