mirror of
https://github.com/Ultra-NX/UltraNX.git
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67 lines
1.5 KiB
YAML
67 lines
1.5 KiB
YAML
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# Pikmin 2 1.1.0
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# BID: 9A257FAB83444214
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# Credits to Hazerou for finding offsets
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unsafeCheck: true
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ALL_FPS:
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-
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type: write
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address: [MAIN, 0xC104B0, 0x28]
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value_type: uint32
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value: 1
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# Block cutscenes to 30 FPS
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-
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type: evaluate_compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<="
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compare_value_type: uint32
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compare_value: 0x4B
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address: [MAIN, 0xC0C040, 0xE0]
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value_type: float
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value: "1 / 30"
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-
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type: compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<="
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compare_value_type: uint32
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compare_value: 0x4B
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address: [MAIN, 0xC0C040, 0x100]
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value_type: float
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value: 2
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-
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type: compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<="
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compare_value_type: uint32
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compare_value: 0x4B
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address: [MAIN]
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value_type: refresh_rate
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value: 30
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-
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type: evaluate_compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<"
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compare_value_type: uint32
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compare_value: 0x49
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address: [MAIN, 0xC0C040, 0xE0]
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value_type: float
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value: "1 / FPS_TARGET"
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-
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type: evaluate_compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<"
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compare_value_type: uint32
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compare_value: 0x49
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address: [MAIN, 0xC0C040, 0x100]
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value_type: float
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value: "60 / FPS_TARGET"
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-
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type: compare
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compare_address: [MAIN, 0xC18080]
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compare_type: "<"
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compare_value_type: uint32
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compare_value: 0x49
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address: [MAIN]
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value_type: refresh_rate
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value: 0
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