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2024-11-15 12:49:24 +03:00
# Bloodstained: Ritual of the Night 1.60
# BID: 461B14E505AB9555
unsafeCheck: true
MASTER_WRITE:
# Disable double buffer
-
type: bytes
main_offset: 0xB080C02
value_type: int8
value: 0x53
ALL_FPS:
# r.VSync
-
type: write
address: [MAIN, 0xCC20CC8, 0]
value_type: int32
value: [0, 0]
# r.DynamicRes.FrameTimeBudget (1000/FPS) cutted to 2 decimals
-
type: evaluate_write
address: [MAIN, 0xD450E90, 0]
value_type: float
value: ["TruncDec(FRAMETIME_TARGET, 2)", "TruncDec(FRAMETIME_TARGET, 2)"]
# t.MaxFPS
-
type: evaluate_write
address: [MAIN, 0xD477F10, 0]
value_type: float
value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
-
type: block
what: timing