UltraNX/SaltySD/plugins/FPSLocker/patches/010074F013262000/B6BE4A6B83D4F237.yaml

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2023-10-25 11:42:26 +00:00
# Xenoblade Chronicles 3 2.1.0
# BID: B6BE4A6B83D4F237
unsafeCheck: true
MASTER_WRITE:
# Redirect DR frametime target reading to .bss code cave [MAIN, 0x236AB00]
-
type: bytes
main_offset: 0x124E968
value_type: uint32
value:
- 0x900088E8
- 0xBD4B0100
# Original DR frametime target
-
type: bytes
main_offset: 0x236AB00
value_type: float
value:
- 0.0166666666
# For 15-20 FPS use internal FPS lock, for 25-30 set default value
15FPS:
# vsync
-
type: write
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [4, 4]
-
type: write
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
# UI speed
-
type: write
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0666666666
-
type: block
what: timing
20FPS:
-
type: write
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [3, 3]
-
type: write
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: write
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.05
-
type: block
what: timing
25FPS:
-
type: write
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: write
address: [MAIN, 0x236AB00]
value_type: float
value: 0.02
-
type: write
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.04
30FPS:
-
type: write
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: write
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: write
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
# For 35-60 FPS check if cutscene is played. If it is, set 30 FPS lock. If not, disable it.
35FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.024
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.028571
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
40FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.021
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.025
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
45FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.018
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0222222222
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
50FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.016
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.02
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
55FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.014
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.01818181818
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333
60FPS:
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [1, 1]
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1B42DB0]
value_type: int32
value: [2, 2]
# Set lowest possible resolution since DR is glitching framebuffer on 60 FPS if we allow even small changes in res
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x236AB00]
value_type: float
value: 0.000001
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x236AB00]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 1
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0166666666
-
type: compare
compare_address: [MAIN, 0x1BA1A98]
compare_type: "!="
compare_value_type: int8
compare_value: 0
address: [MAIN, 0x1BA1A90, 128]
value_type: float
value: 0.0333333333