# Remothered Tormented Fathers 1.3.0
# BID: EB57CF3434044523
# Game stores textures inside fixed size class, so it's hard to get triple buffer

unsafeCheck: false

ALL_FPS:
  # Disable bUseFixedFrameRate and bSmoothFrameRate
  -
    type: write
    address: [MAIN, 0x54C75F0, 0x770]
    value_type: uint32
    value: 7
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x54C7F70, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  # r.VSync
  -
    type: write
    address: [MAIN, 0x4C641D0, 0]
    value_type: uint32
    value: [0, 0]
  -
    type: block
    what: timing