# Ancient Weapon Holly 1.7.1
# BID: 3BBD72F0EB13C1AE

unsafeCheck: true

ALL_FPS:
  # UnityEngine.Time::fixedDeltaTime 
  # Required for main character to not have jittery movement
  -
    type: evaluate_write
    address: [MAIN, 0x5538BA0, 0x48]
    value_type: float
    value: "1 / FPS_TARGET"
