# DAVE THE DIVER 1.0.2.812
# BID: 2E3EAEB4B6834BEF

unsafeCheck: true

ALL_FPS:
  # UnityEngine.Time::fixedDeltaTime 
  # Required for different refresh rates to not jitter
  -
    type: evaluate_write
    address: [MAIN, 0x94E3C00, 0x48]
    value_type: float
    value: "1 / FPS_TARGET"
