# Grounded 1.11
# BID: F89171E031F95ADC

unsafeCheck: true

ALL_FPS:
  # r.DynamicRes.FrameTimeBudget
  -
    type: evaluate_write
    address: [MAIN, 0x8E3C418, 0]
    value_type: float
    value: ["TruncDec(FRAMETIME_TARGET, 1)", "TruncDec(FRAMETIME_TARGET, 1)"]
  # t.MaxFPS
  -
    type: evaluate_write
    address: [MAIN, 0x8E62560, 0]
    value_type: float
    value: [FPS_LOCK_TARGET, FPS_LOCK_TARGET]
  -
    type: block
    what: timing
